This project represents a virtual gaming experience meticulously crafted through the lens of virtual production. Drawing inspiration from the intricacies of my daily life and the subconscious landscapes of my dreams, it serves as a unique amalgamation of reality and imagination. The focal point of this endeavor is my home – the quintessential backdrop of my mornings and the sanctuary preceding my nightly repose.
Inspired by Neil Postman's "Amusing Ourselves to Death," I endeavored to construct a virtual rendition of my abode. The aim is to beckon participants into a profound exploration, guided by strategically placed clues throughout the virtual environment. This journey culminates in the final space, featuring a table with the iconic "blue pill, red pill" from "The Matrix" (1999).
Once the experiential narrative begins, departure becomes an irreversible choice. Participants are confronted with a pivotal decision, compelling them to choose between remaining immersed in the virtual experience or returning to the fabric of their own reality.

Chez Moi, 2022, Unreal Engine 5, 9GB
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